Purple Solo Seer
Solo High Damage Revenant Seer
Class and skills
Weapon 1 · Catalyst
Hold to chant, then call down a runic impact on the target area, dealing Magic Damage to all enemies within range and recovering Psionic Energy based on the number of enemies hit. The Burst Rune leaves rune energy on the ground for a period of time. Enemies who come into contact with the rune energy will be marked by the rune. After a delay, the mark will explode, dealing Magic Damage and inflicting stagger. Magic orbs passing through the Reverent's Burst Rune carry its energy, marking enemies they hit. Burst Rune is a Construct.
After using the skill, immediately summon an Intimidation Rune nearby, dealing Magic Damage to all enemies in the area and knocking them back. When the Intimidation Rune is shattered, it deals Magic Damage again to all enemies in the area and knocks them back. Intimidation Rune is a Construct. Summoning Intimidation Runes does not consume Psionic Energy.
Hold to chant, then summon a Punishment Rune at the target location, continuously dealing Magic Damage to the enemy with the lowest Health within range. The Punishment Rune prioritizes attacking enemy players and deals more Magic Damage to them. Punishment Rune is a Construct, more durable in trio mode.
After using the skill, launch a high-pressure cyclone toward the crosshair direction, dealing Magic Damage and knocking back all enemies within range.
Hold to perform Area Targeting, restoring Health to selected units. Healing Art cannot be used on downed targets and has limited uses per match, with more uses available in trio mode.
Weapon 2 · Catalyst
No skills were specified.
Enabled talents
Hold to chant, consuming more Psionic Energy to fire an enhanced orb with a higher Damage Multiplier.
After firing two enhanced orbs, the next enhanced orb will have greatly increased flight speed and tracking effect.
Enemies hit by Wind Surge are Stunned for a period of time if hit again by an enhanced orb within a short period. The more Psionic Energy the enhanced orb consumes, the longer the Stunned effect lasts.
Healing Art recovers additional Health based on the target's missing Health.
Healing Art removes all debuffs with remaining duration from the target.
Enemies knocked back by the Intimidation Rune have reduced Movement Speed for a period of time.
Gain a shield when performing Breakaway. This effect has a cooldown. Shield value scales with Attack.
The enhanced orb recovers Psionic Energy after landing a critical hit. The more Psionic Energy the enhanced orb consumes, the more Psionic Energy it recovers. If the critical hit strikes a player, it recovers even more Psionic Energy.
Target affixes
Lv.3 · Physical Damage +1.2%. Magic Damage +1.2%.
Lv.5 · Attack +7.5%. Defense Penetration +1.8%.
Lv.5 · Defense +75. Physical Resistance +2.5%.
Lv.3 · Construct Duration +12%.
Lv.3 · Chanting Speed +9%.
Lv.2 · Dodge Energy Cost Reduction +8%.
Lv.3 · Movement Speed +4.5%.
Victory Wine
Equipment recipe
Shopping list
Exact equipment variants and gem quantities stored with this build. Market prices and stock are not estimated.
Equipment
- WeaponTrue Intent CatalystPurple
- HeadTrue Prayer MiterPurple
- ChestTrue Prayer VestmentPurple
- HandsTrue Prayer BracersPurple
- LegsTrue Prayer PantsPurple
- FeetTrue Prayer GreavesPurple
- NecklaceSoulbane NecklacePurple
- RingStargazing RingPurple
Gems
- Tier IIBattle Spirit: Pursuit Purple Rhomb Gem×2
- Tier IICunning Alacrity Peridot×2
- Tier IResolve Amethyst×1
- Tier IResolve Onyx×1
- Tier IIWard·Craft Moonstone×1
- Tier IIWard·Fervor Moonstone×2
- Tier IIWarding·Zeal Agate×1
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