MISTFALL HUNTER CLASS GUIDE · UPDATED AUGUST 12, 2026

Mercenary guide

Plan a Mercenary build around Sword and Shield and Hammer, legal skills, talent prerequisites, and reachable equipment and affix targets.

Mercenary overview

Mercenaries are durable melee fighters built for direct engagements. Sword and Shield offers a balanced mix of pressure and protection, while Hammer favors forceful attacks and disruption. Their physical resilience and straightforward weapon fundamentals make them dependable alone or in a coordinated team.

Mercenary can build around Sword and Shield or Hammer. Choose one weapon and learn its compatible skills before committing to equipment targets. If the finished plan uses a secondary weapon, document what it contributes so both halves of the loadout remain coherent.

The skill and talent reference below uses the catalog imported on August 5, 2026. Starter recommendations are a foundation for testing, not a permanent tier ranking; balance and player discoveries can change.

01

Mercenary visual guide

Review the class identity and a recommended beginner setup. Open either image to inspect it at full size.

Mistfall Hunter Mercenary class role, difficulty, and weapons overview
Mercenary role, difficulty, and weapon overviewOpen full size ↗
Mistfall Hunter Mercenary beginner Sword and Shield and Hammer setups
Recommended beginner setups for Sword and Shield and HammerOpen full size ↗
02

Mercenary weapons and skills

Review the skill pool for each supported weapon, then open the builder with that choice preselected.

WEAPON

Sword and Shield

Plan this weapon →
Shield DashDash forward a certain distance with the shield, striking enemies in the path before stopping, dealing Physical Damage. Block attacks from the front while holding the shield. After casting a skill, Movement Speed will be briefly increased. This effect only works while wielding Sword and Shield. This skill can be cast while blocking.
Shield SlamJump with your shield raised and smash it into the ground, dealing Physical Damage and reducing enemy Movement Speed for a period of time. While jumping with the shield, you can block frontal attacks and gain a period of Super Armor.
Stonebreaker SlashRaise the shield to protect the body while stabbing the ground with the sword to deal Physical Damage, then dash forward slightly and pull the sword out for an upward strike, scattering rocks and dealing Physical Damage. Block attacks from the front while holding the shield. Perfect Block can be triggered during the shield-raising period after Stonebreaker Slash's wind-up animation. After a successful Perfect Block, your dash can slightly knock back enemies. Stonebreaker Slash has a shorter base cooldown in trio mode.
Whirling CutDash forward and perform 2 slashes, dealing Physical Damage.
WEAPON

Hammer

Plan this weapon →
EarthshakerLift the hammer and smash the ground, dealing Physical Damage. Hold the button to charge up to 2 times and gain Super Armor while charging. Enemies' Movement Speed is reduced for a short duration upon taking damage from this skill, regardless of whether the skill is charged or not. Cooldown increases with charge level. Lv.1 Charge: Increases AoE and Damage Multiplier. Lv.2 Charge grants Super Armor during casting, with increased Impact, and generates an additional seismic wave dealing Physical Damage. This skill can be cast in the air but cannot be charged.
Hammer DashDash forward a certain distance with the hammer. Shoulder charge during the dash deals Physical Damage, followed by a sweeping hammer attack that deals Physical Damage. Hammer Dash has a shorter base cooldown in trio mode.
Hammer SpinSpin the hammer, dealing Physical Damage. Can hold to consume Energy and maintain the spin. Gain Super Armor briefly when casting the skill.
SkullcrusherVigorously swing and smash the hammer forward, dealing Physical Damage. Hold to charge up to 2 times. Gain Super Armor during charging. Cooldown increases with charge level. Lv.1 Charge: Unleash an additional sweeping attack dealing Physical Damage. Lv.2 Charge: Leap forward and smash the ground, dealing Physical Damage. Gain Super Armor during casting.
Warhammer SlingSwing the hammer on the ground from back to front, sending rocks flying far away to deal Physical Damage and reduce enemy Movement Speed and Dodge Distance for a period of time.
03

Mercenary talent trees

Follow prerequisites and mutually exclusive choices; the planner validates both when a build is published.

MERCENARY TREE

Weapon Mastery

6 talents in the current catalog

  • Sword Edge
  • Blade Charge
  • Stacking Blade
  • Shield Buildup
  • Perfect Defense
  • Block Damage Boost
MERCENARY TREE

Weapon Mastery

3 talents in the current catalog

  • Unstoppable
  • Hammer of Convergence
  • Relentless Advance
MERCENARY TREE

Consecutive Attacks

3 talents in the current catalog

  • Shield Break
  • Combo Energy Recovery
  • Titan Hammer Strike
MERCENARY TREE

Whirling Cut Enhancement

4 talents in the current catalog

  • Fearless
  • Whirling Edge
  • Foresight
  • Whirling Technique
MERCENARY TREE

Hammer Spin Enhancement

2 talents in the current catalog

  • Steel Sanctuary
  • Endless Whirlwind
MERCENARY TREE

Stonebreaker Slash Enhancement

4 talents in the current catalog

  • Stonebreaker Counter
  • Feral Attack
  • Sudden Edge
  • Stonebreaker Edge
MERCENARY TREE

Skullcrusher Enhancement

3 talents in the current catalog

  • Dynamic Charge
  • Skullcrushing Echo
  • Iron-Clad Body
MERCENARY TREE

Shield Dash Enhancement

2 talents in the current catalog

  • Rising to the Challenge
  • Absolute Punishment
MERCENARY TREE

Hammer Dash Enhancement

2 talents in the current catalog

  • Dash
  • Super Armor Armament
MERCENARY TREE

Block Mastery

3 talents in the current catalog

  • Sturdy Shield
  • Opportunist
  • Shield Strike Taunt
MERCENARY TREE

Shield Slam Enhancement

3 talents in the current catalog

  • Bounce
  • Raging Earth Shake
  • Will to Survive
MERCENARY TREE

Earthshaker Enhancement

2 talents in the current catalog

  • Leap Step
  • Thunderous Hammer
MERCENARY TREE

Iron Will

3 talents in the current catalog

  • Steel Skull
  • Indomitable Will
  • Resilient Body
MERCENARY TREE

Warhammer Sling Enhancement

2 talents in the current catalog

  • Rock Scatter
  • Powerful Rock Sling
MERCENARY TREE

Woodling Expert

3 talents in the current catalog

  • Regular
  • Woodling Bane
  • Swift Exit
MERCENARY TREE

Way of Gylden Hunt

4 talents in the current catalog

  • Greed is Good
  • Monster Hunter
  • Death Sense
  • Gyldenmist Tolerance

How to turn the class into a complete build

  1. Choose between Sword and Shield and Hammer and select only compatible skills.
  2. Create a legal talent path within the current point limit, including every required earlier talent.
  3. Define the playstyle and select a small set of essential affix levels.
  4. Use the builder to match those targets to recorded innate rolls, sockets, gems, and rarity limits.
  5. Test the result in game, record the version or test date, and publish the explanation with the recipe.

For the equipment calculation, continue with the affix and gem guide. If this is your first loadout, follow the complete beginner checklist.